🏰
Rifters
  • What is C1?
  • Web3 gaming
  • What is Rifters?
  • Story
  • What is Solana Winter War?
  • Reality Reaction Framework
  • Rifters: Kalinvale
    • Kalinvale
    • Mechanics and Concepts
    • Experience and Story
  • Stats
  • Combat
  • Adventures
  • Discord
  • Dark Sol Runes
  • Diamonds
  • Gold
  • PVP
  • PVP Victory
  • DAO War
  • Armageddon Clock
  • Prize Methods
  • Items
  • Worlds and Chains
    • Exiles and NFT characters
  • ETH and Polygon games
  • Game Worlds
  • The Verse
  • Mad War
  • Solana Winter War 2
  • Mint
  • Financials and team
    • Origins
  • Financials
  • Demigods (20 in Exile Collection)
  • Game Key Concepts
Powered by GitBook
On this page

Combat

Combat occurs in two ways, with monsters and enemies during story mode, and PVP with other players. Story Combat - in many instances you will be able to choose to fight or not based on your confidence. When choosing to fight a monster, you often can try a trick, tactic, or special ability to alter conditions of combat. After choosing tactics, you are presented a tactical combat screen where you recieve 4 random “power up” cards you can assign to the stats you think are most beneficial in your combat. You also receive information as to your opponents top 4 stats. Combat is also greatly impacted by Critical Effects and Critical Weaknesses, which can make fights much easier or harder. Use a hammer or mace vs plate armor, use a sword against unarmored Goblins. Use fire magic vs Trolls. Use holy powers vs demons. PVP Combat - the mechanics are the same with two differences, you do not have an opportunity for a ‘tactic’ before your fight, and you have no information on your opponent when choosing power ups.

PreviousStatsNextAdventures

Last updated 2 years ago