Prize Methods

A. Single Player victory - DAO character. This player defeats the Rift Lord. Player (or team/clan) receives 50% of the Prize Pool. DAO receives 50% of the prize pool, and likely has terms set for distribution (like maybe 30% treasury, 20% Warchief, 50% other players)

B. Single Player victory - Exile character. This player defeats the Rift Lord. Player (or team/clan) receives 100% of the Prize Pool.

C. DAO Domination victory. A DAO kicks everyone else's asses in world PVP. 100% Prize Pool goes to DAO, and likely has terms for distribution (like maybe 30% treasury, 20% Warchief, 50% other players)

D. VillainDAO victory. The Armageddon clock hits 0, and the Rift Lord escapes and kills everyone. All hero NFTs set as dead. The VillainDAO receives 50% of the prize pool divided among the Villain NFT holders based on rarity. 50% of the prize pool is divided to human DSR holders.(DSR in C1 Treasury are ignored)

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